﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;

namespace Space
{
    public interface ITarget
    {
        Vector3 Position { get; set; }
        float HP { get; set; }

        void TakeDamage(float damage);

        int Value { get; }

        bool Alive { get; }
    }
}
